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Wet Function Redux

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File Name: Wet Function Redux

File Submitter: nop0x90

File Submitted: 07 Mar 2016

File Category: Sex Effects

Requires: Sweaty Wet Skin Auto Adjustment, PapyrusUtil 3.2+


This is an enhancement for Sweaty Wet Skin Auto Adjustment.
It replace the logic (scripts) applying the sweaty textures and theirs strengths.

 

Requirements

Optional mods (with integration)

 

Quickstart

  • Install everything
  • Make sure Wet Function Redux overwrites Sweaty Wet Skin Auto Adjustment
  • Start game and go into MCM menu of Wet Function Redux
  • Select Targets
  • Click Apply for Player: playername on the right side
  • Go back into the game (close all menus)
Experiment a bit by:
  • Go back into the Targets menu
  • Select the player as target (if not already)
  • Screw around with the values
  • Go back into the game and wait for them to update (2 seconds by default)

 

Additional Features

  • A lot of sources for wetness, each with its own rate of wetness generation
    • stamina & magica usage (as before but with sperate rates)
    • sprinting
    • running
    • sneaking
    • galloping
    • working (mining, chopping wood, any blacksmith work)
    • weather influence
      • pleasant
      • cloudy
      • rainy
      • snow
      • interiors/other
    • SexLab (if installed)
      • base rate during scenes
      • increasing rate with each stage
      • orgasm modifiers
      • victim modifiers
    • SexLab Aroused (if installed)
      • incresing rate with arousal
      • threshold above which the textures with wet pussy effect may be used
    • Zad/Devious Devices (if installed)
      • rate from vibration, incresing with strength
      • orgasm caused by device
      • edged by device
    • SexLab Skooma Whore (if installed)
      • Physical addiction
      • Mental addcition
      • Magical addcition
      • Overall addiction stage
  • Effect can be applied to any number of NPCs
    • view current values and modify wetness
    • can force a constant wetness and specular-/glossiness-strength
  • Export/Import all settings

 

Changes compared to original

  • Player is not affected by default - must be added as any other NPC
  • The weather set the drying rate - if any (e.g. rain)
  • The curve which translates wetness to specular/glossiness strength has changed (see plot in screenshots):
    • below the dry point the minimal effect and no textures are applied
    • when coming from a dry state, any visual effect is delayed until the start point is exceeded
    • this will increase faster than normal until the soaked point is reached
    • wetness is capped at cap point, at which the maximum strength of the effect is reached
    • the effect strength will now change linear between max to min when the wetness changes from cap point to dry point
    • it will stay on this straight even when rising again
    • when the wetness falls below the dry point, it can use the delay mechanism again
  • Texture swapping is enabled by default


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